Release note

03/28/2025 :v1.1.12
  • Cube/Hostile : Correction of transwarp probem
  • Cube/Hostile : targeting improvements + performance improvements
  • Cube : correction of timed stopping
  • Mirror : various minor improvements
  • Mining : removal of the simple slow Mining
  • Mining (ex multi) : correction of return home to unload
  • All : Base shielding correction
03/16/2025 :v1.1.11
  • Hostiles : New MU fighting mode. Beta release
  • BaseRaid : bot will now help ally and gather free chests
  • Cube : Correction of the behaviour when using 2 systems config
  • Hostiles : avoid blocking in countdown state when going back to DS
  • Hostiles : The bot will now grab hostiles chests every 100 hostiles killed
02/12/2025 :v1.1.10
  • All : New auto updater / Installer
  • All : Correction of a Loop in time limit management
  • Mining : Return home bug correction
  • Hostile : New Voyager mode (call species/Cube)
  • All : Gathering free chests when more than 2 special chests available
01/29/2025 :v1.1.9
  • All : Start/Stop shortcut is now shown near the button (yes, some people didn't know about shortcuts :-)
  • Mining : avoid to recall ship if he encounter problem refreshing a mine
  • Hostile/Cube : Use transwarp to join system (Eviscerator & Cube)
  • Hostile/Cube : Stop condition based on time
  • All : Remaining stopping condition shown in the bot title bar
  • All : The bot won't exit once stopping condition reached except if the computer should be stopped
  • All : various small bug fix & enhancements
  • All : Tech pre-work for auto installer
01/15/2025 :v1.1.8
  • All : Typo correction :-)
  • All : Better ship localization to select closest safe hostile
  • Hostile : Correction of saving remaining hostiles to kill number
  • All : check chest lag loop ("This item has just been removed from store")
  • Hostile : New targeting option : Force target Identification (This mode is usefull in RiD mode to avoid the bot to click on the background thinking it's a safe hostile)
12/30/2024 :v1.1.7
  • All : debug if Kir'shara activated
  • All : Help button adaptation for "To boldly go" event
  • Cube : Mono system config (in cube tab)
  • Cube : return if near reaching OPC
  • Cube : All settings are now well saved
  • Cube : Possible to not max zoom out
  • Cube : Update of the targeting engine
12/22/2024 :v1.1.6
  • All : Use SmartSpeedup repair
  • All : Debug of standart speedup
  • Hostile : Option to avoid ISS E in mirror space
  • New : Multi slow miner that alows you ti specify different mines for different docks (Beta)
  • All : Small Bug fixes & typo
10/18/2024 :v1.1.5
  • All : Adaptation to latest patch
  • All : Tech stack upgrade
  • Hostiles : Better targetting in small hostiles systems without needing to unzoom
  • Hostiles : Avoid solo armada start
  • All : Bug fixes
  • All : Perf Improvement
07/08/2024 :v1.1.4
  • All : Adaptation to patch 68
07/01/2024 :v1.1.3
  • All : Adaptation to latest patch
  • All : Tech stack update
  • All : Various debug & optimization
  • Hostile : Simplification of token use
02/05/2024 :v1.1.2
  • Hostile : Technical limit to 10k hostiles/day removed
  • Hostile : Config correctly reload in case of automatic restart
  • Cube : Battleship selection bug correction
  • Base : Better behaviour in case of shared target
  • All : better message while connecting
01/01/2024 :v1.1.1
  • Hostile : KOS will now try to select the nearest hostile
  • Hostile : apex respawn feature
  • Hostile : better tagetting
  • Hostile : unstability detection and restart if no hostile killed within 5 min
  • Hostile : possibility to not max zoom out to ease hostile detection in some systems
  • CUBE : New bot
  • all : installer/uninstaller
  • all : basic log file writen
12/08/2023 :v1.1.0
  • All : Debug
  • All : Faster bot stop
12/04/2023 :v1.0.2
  • Hostile : Better full detection while using pre-targeting
  • Hostile : Cube cutting beam
  • Hostile : Avoid being stuck returning to battle and clicking out of the system
  • Hostile : Better tergetting in crowded zone
  • ALL : Network connection stability
  • ALL : Shield detection optimization
  • ALL: New gathering chests
  • ALL : Simple and advanced version available that shoud easu downloading
11/07/2023 :v1.0.1
  • All : Avoid free repair loop if speedup use is allowed
  • All : Adaptation to patch 60
  • Raid : Optimization (10% faster)
  • Hostile : Pre-targeting option
11/02/2023 :v1.0.0
  • Raid : Base raiding bot
  • Hostile : If the bot miss the entering in DS, he will force system view
  • Hostile : Correction of daily count for multi session botting
  • Slow : Correction of unneeded stop/recall
  • All : Avoid being stuck in reward chest gathering
  • All : New repair loop with smarter button detection
  • All : Scale check correction
  • All : Addition of Client size check
  • All : Better error displaying (especially on networking)
10/19/2023 :v0.9.25
  • General : 8x drydock ship state corrected. This will correct most problem for those who have less than 6 drydocks.
  • General : time to hostiles limit reset shown on the bot.
  • General : Day kills are saved server side and reset when the 2000 hostiles limit resets.
  • General : Emergency escape from chest.(in case of lag)
  • General : drydock lenght & client size shown in the Help tab.
  • Hostile : Delta quadran token management.
  • Data : Support now 'full' return condition.
10/02/2023 :v0.9.24
  • General : Avoid chest gathering stuck
  • General : Gathering chest humanization
  • General : Better cargo %age detection
  • Hostiles :Allow to wait more than 99 min before using speedup
  • FastMining : Allow to force refresh rate
  • FastMining : Less useless click/Zoom
  • FastMining : Add cargo %age as condition of return
09/24/2023 :v0.9.23
  • Tech stack update
  • Slowmining : cargo %age detection
  • Slowmining : Management of dead/full status
  • Slowmining : Detection of initial miner status
  • Slowmining : Avoid unnecessary ship selection/zoom
  • Hostile : Improvement of hostile type detection
  • Hostile : Correction of returning home cancellation
  • Hostile : CPU consumption lowered
07/17/2023 :v0.9.22
  • Adaptation to latest scopelu patch
  • better dead/full state detection
  • Correction for slow mining bot not able to target mine
  • Correction of error click return button
  • Some vidar xhre wonglu deteced as full
  • Lat usage for speedup enhancement
06/25/2023 :v0.9.21
  • (Hostiles)Hailing frenquencies spam
  • Slow mining bot rebuild (better stability)
  • Web link correction (licence)
  • Human like mouse move
  • Repair ship correction (better detection of free speedup)
  • Lat usage for speedup enhancement
05/24/2023 :v0.9.20
  • Better stability
  • Slow mining bot (alpha version
  • Faster bot stopping
  • More human like behaviour
05/19/2023 :v0.9.19
  • Better Ghost detection and run away behaviour
  • Fixed repairing without speedups
  • Faster bot stopping
  • More human like behaviour for chest gathering
  • Exit hotkey customizable
04/24/2023 :v0.9.18
  • Base shield management
  • Minor UI improvment
  • Possible to change the hotkey for Starting/Stopping the bot
  • Faster bot closing
  • Fine tuning in avoiding to click on mission reminder
  • Direct referent link to share with friends in the Licence Tab
04/16/2023 :v0.9.17
  • Fast Data mining bot
  • Better running status show with button change
  • Save total hostiles count on the server
  • View of last licences grabbing in the licence tab
  • Correction of a hostile count limit before going home
  • Screen scale problem detection
  • Scan zone limitation option to avoid clicking on mission reminder
  • Correction in 7days chest detection
04/10/2023 :v0.9.16
  • Daily hostiles counter debug
  • avoid skin to disappear under certain condition
  • Freeze problem when repairing when not using speedup
  • Better bot state reinitialization on restart
  • Problem correction with Full cargo detection while docked
  • New copy button to put user reference in clipboard (licence tab)
  • New direct link to licence extension (licence tab)
04/04/2023 :v0.9.15
  • Improvements in "RiD" & "Hostile types" targetting
  • New stats available : Total kill of the bot, Total kill of the day (be carefull on the hostiles kill limit)
  • Some tech update
  • Better new user experience
03/26/2023 :v0.9.14
  • Corrected problem of DLL loading. Note that, for the moment, DLL are in the same folder thn exe
  • Corrected problem with remaining duration of licences
  • Correction of 8x shield detection
  • Some new user friendliness background optimization
  • Minor bugs & UI & typo
03/25/2023 :v0.9.13
  • New GUI design
  • Gather extra free gift
  • Some optimization for Rippers mod compatibility
  • New option to stop botting after x home return
  • New hibernate mode once finished (for laptops)
03/20/2023 :v0.9.12
  • Kill On Sight feature (check FAQ for detail)
  • random scan orientation (better space management)
  • deadlock in chest correction (7days chest)
  • Removed 'Info' Tab to trigger less antivirus
03/14/2023 :v0.9.11
  • Correction 'unable to resize client' to ease first start
  • DLL error detection (if not able to used DLL, will deactivate the hostile type selection checkboxes)
  • Bot will now repair once finished the number of hostiles
  • creation of dedicated INFO tab to ease problem investigation
  • Wait full shield feature correction
03/12/2023 :v0.9.10
  • Hostile type selection
  • Minor debug & optimization
03/7/2023 :v0.9.9
  • Adaptation to patch 52
  • Chest claim adaptation
  • Correction for hull & Shield detection
03/5/2023 :v0.9.8
  • Warning on premium licence expiration
  • La'an SNW full cargo detection
  • Update tech stack (easier with win11)
02/21/2023 :v0.9.7
  • Deep Space return
  • New option to spend latinium for repairing
  • CPU usage optimization
  • Bug correction with the syndicate chest checkbox
02/15/2023 :v0.9.6
  • Adaptation for patch 51
  • Improved fight time vs other tasks ==> better hostiles/hour ratio
  • Reduced false positive virus detection on virustotal.com
  • Management of ship reparaing if the repairing queue is already full
  • Management of returning to base after kiling # hostiles
01/31/2023 :v0.9.5
  • Adaptation for low number of drydocks
  • Added some useful debug information in the 'Help' tab
01/22/2023 :v0.9.4
  • Adaptation to patch 50.1.
  • Even better targetting AI
  • More human like behaviour
  • More accurate shield & hull detection
  • Various bugs/improvements
  • Possible to define a max number of hostile killed before thebot stop (more human like)
12/13/2022 :v0.9.3
  • Adaptation to patch 50.
  • New targetting AI
  • More human like behaviour
  • More accurate shield & hull detection
  • Various bugs/improvements